ACC Newsletter
Official ACC Newsletter: Issue Number Three
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Animal Crossing Hacking
By yankees24cano

There has been hacking since Animal Crossing for the Nintendo Gamecube. In the original Gamecube version, there was action replay and universal codes. The most valuable item sold for only around 5,000 bells, so hacking was not very big through trading. Action Replay could however do a lot more and give you unlimited bells.

With WiFi in Animal Crossing Wild World for the DS, hacking became more involved. Hackers could now give away items selling for 400,000 bells, about 100 times more than the most expensive item in the last game. Hackers could also place items in other people’s towns that would make it impossible for them to play their game, called seeds. People had to be careful when choosing who they played with.

In Animal Crossing City Folk for the Wii, there was a decline in hacking as there were no seeds. However, supply towns were made and royal crowns were very common, and the value of items changed a lot. Nintendo even made an item, the ABD, which required 999,999,999 bells, making it difficult for legit players to get it. Custom items were also made, such as the lightsaber.

With AC:3DS, Nintendo will most likely try (or have found a way...) to reduce the amount of hackers by making it harder to hack. It is likely however, there will be some way to hack it, and there will be many give-aways offering hacked bells.

NOTE: ACC does not promote hacking. Universal Codes, Seeding, and Hacked DLC (HDLC) items are banned from ACC and may result in a notification. Always check with the ACC rules before posting anything about hacked items, or hacking discussions. If you're still unsure, PT a moderator and ask them.

ACGC Going Online
By SolidStar

A lot of people like ACGC, but a lot of them also like WW and CF, mainly because of the WiFi. This is soon to change, however. Ayyub and Sonic_Team666 discovered an affordable USB memory card a few years ago which allowed players to transfer their saves onto their computer. From there, they could upload them for other people to explore and enjoy. The project has recently been revived and given new life by Sunmarsh.

The idea behind the town sharing principle is to get to know a user, then to finally "town swap." This lets you explore new towns without having to go and create a whole other one. You can discover neat and efficient orchards, new villagers, cute home designs, or town layouts. Some may just like it because it's something new.

The big thing here to note that it's not a WW or CF sort of "WiFi." It isn't even WiFi at all. You can use it without a WiFi network. It's a lot like travelling to another person's town in GC. You don't play at the same time, just in the same town.

If you're interested, you should check out this thread. There are a lot of gamers willing to share, and who knows? You may make a brand new friend.

New Forum for the ACC Newsletter
By SolidStar

ACC's Newsletter Committee helps bring you the newsletter. With this come the task of organizing the articles, ads, people, etc. At first we used Google Wave. Google Wave worked, but recently, Google announced that they would no longer support their ill-gone project. With this, the Editorial staff and the Heads decided to move the organization to a set of forums.

The forums now are a great way! No longer do you need to sign up with emails visible to everyone. The forums should have been the first option we used.

With this, I'm glad to say that you no longer have to PT anyone. Now you can sign up whenever you like for pretty much whatever you like. The forums are located at http://newsletter.solid-star.com/forums/. Here are some guidelines:

I hope to see you on the forums soon! Remember, you have to sign up with your ACC username.